New Units!
- Cyclone, Widow Mine, and Liberator!
Cyclone
- Cost from 150/100/3 to 125/100/3
- Build time from 45s to 40s
- Requires Armory
- Speed from 3.37 to 3.5
- Damage from 18 to 10
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Lock On
- Missile damage from 20 to 10
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Mag-Field Accelerator
- Increases damage from 10 to 10 (+5 vs Standard, +10 vs Armored)
- Increases Lock On missile damage from 10 to 10 (+5 vs Standard, +10 vs Armored)
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Widow Mine upgrade
- Places a Widow Mine at the chosen location
Widow Mine
- Can no longer be built at the Factory
- Spawned by the Cyclone after the Widow Mine upgrade is researched
- Widow Mines automatically start burrowing when placed by a Cyclone, and can be unburrowed and moved around as usual
- Destroys itself after shooting once
- HP from 90 to 45
- Cost from 75/25/2 to 0/0/0
- Damage from 125 (+35 vs Shield) to 125
- Splash damage from 40 (+25 vs Shields) to 10
- Now applies the LotV’s Raven’s Anti-Armor Missile’s effect on the splash damage zone
Liberator
- Cost from 150/150/60s to 100/150/60s
- Requires Fusion Core
- Speed from 3.37 to 2.25
- HP from 180 to 120
- Reduced size by 10%
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Fighter Mode
- Replaced rockets with lasers
- Removed AoE
- Range from 5 to 10
- Damage from 5 (x2) to 8
- Cooldown from 1.8 to 1.3
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Defender Mode
- Damage from 75 to 50
- Can now attack Structures
Vulture
- No longer requires Armory
- Upgrades also no longer require Armory